Employment
Talk to People AB
May 2011 - July 2011
Front end developer, Web Designer, Game Designer
Responsible for front end-development and game features of an innovative community webpage. I collaborated closely with the back-end developer. We took the development from concept, through revaluation of old systems and specification for the use, layout, framework and interaction design up to the point of back-end implementation.
Membro AB
February 2006 - November 2008
Front end developer, Web Designer
- Working in a small team with focus on delivering quality while still keeping deadlines.
- Basic web programming in level with Javascript, HTML, CSS
- Collaboration and fluid communication with other programmers
- Lead smaller projects (2-3 ppl)
- Creating design specifications for online communities
- Creating the visual design and layout of complex web pages
- Adapting to the needs of a product owner while keeping focus on the needs of the end user.
Freelance
eQidz
January - February 2011
Game Designer
Developped the game design of a EQ learning game for children on assignment for Rosie Linder. I wrote a full Game Design Document covering game mechanics and game design direction for the prototype and beyond. A strong method of use was Visual Design Documentation - conveying the design with illustrations to go with the text and flowcharts, using Photoshop a lot.
Internship
Fatshark
December 2009 - June 2010
Game Designer / QA tester internship
Game Design Experience:
- Creative work and documentation of pitch material written on-demand with tight deadlines.
- Tweaking of game mechanichs and game balance.
- Writing documentation and creating both high level and low level game mechanics for unannounched projects.
- Collaborating with other game designers in creative and focused design meetings as well as on the field.
QA Experience:
- Several months of game testing on Lead and Gold: Gangs of the Wild West, prior to it's release.
- Put in charge for testing Bionic Commando: Rearmed 2 several months during mid-development.
- Assisting Producer in keeping track of implementation and delivery schemes
- Reporting bugs while keeping track of not-yet-implementeted features and content.
- Playtesting levels, AI and player mechanics. Providing creative and constructive feedback.
- Software used were Scrumworks, Mantis and DevTrack and also in-house engine tools.
Education
Academic Courses
Interactive 3D, Unity 3D | Jan 2012 - current
Web Developmnet, HTML5, JavaScript | Oct 2011 - Jan 2012
Graphic Design for the Web | Oct 2011 - Jan 2012
3D modelling, Autodesk Maya | Feb - March 2011
Futuregames Aacademy
Game Design
2008 - 2010
A qualified vocational education at Berghs School of Communication for both graphic artists and game designers. Lectures and cources are held by representatives from the game's industry. Two years including a 6 month period attending internship/placement.
Nackademin
Web Design, Interactive Design, Web Programming
2004 - 2006
A qualified vocational education with cources in web design, interactive design and web programming.
Birkagårdens Folkhögskola
Art
2002 - 2003
One year with two full time courses in painting and sculpture.
Medlefors Folkhögskola
Creative Writing
2002
One term creative writing - distance cource, half time pace.
References
" August has been working with us with great success during the first half of 2011. As Front-end developer, August executed his role to great satisfaction and with great results. He has been working meticulously and been liked by colleagues and customers.
Talk to People recommends August to future Employees and are confident he will be a big asset regardless of workplace. In addition, we'd love to see August working with us again in the future "
Johan Stigels
VD at Talk to People AB
Tel: +46 (0)722509629
" During August's internship at Fatshark I had him on my team on several occasions. He really did some impressive pitch work, both on his own and in a team of designers. He is the kind of designer who always makes a thorough consequence analysis on every detail on beforehand. He is easy going and a good addition to any team "
Mårten Stormdal
Lead Game Designer at Fatshark
E-mail | LinkedIn Profile
" August is thorough, loyal, punctual and ambitious. He is well liked by his fellow employees and collaborates easily. He has been a great asset in the projects he has been participating in. August exercised his work tasks to more than complete satisfaction. I recommend him to future employers and wish him a good luck in his future career "
Martin Wahlund
CEO at Fatshark
E-mail | LinkedIn Profile | Tel: +46 (0)704152005